GJL Game Parade Fall 2021 submission; #22 fun; #35 overall

Zoom around leaving fire and smoke, thats it

This game was created in 4 hours before deadline after huge freack'up with my main project. Avoid crashing into enemies and use advanced movement technology of PoopaBack to launch yourself forward while leaving behind a nasty surprise for the baddies.

// There is no sound, because I wasnt able to add it in time. Feel free ro listen to your own music, good luck:)

Comments

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(+1)

Great idea and twist on Asteroids!

I see comments complaining about slow turning speed, but for me it's way too fast (Spins roughly 3 times from a light tap). Are you using Delta Time to make sure the turn speed is consistent across different framerates?

*nervously sweating* Yeees, Im using delta time... Maybe... I think... I need to check my code, I was struggling with inconsistent rotation speed between Unity and builds and actually might missed this simple thing

Thank you, I think it should be consistent now - 1 spin per second. Idk how it went over my head)))

I can't even count the amount of times I've forgotten to use Delta Time lol.

Well done, plays like a charm now!

I love the game idea it feels very retro. Turning is quite slow and makes for some difficult gameplay and the screen bounds may need a little adjusting so that you stay on screen. Challenging game but still pretty fun.

Thank you for your feedback)
Right now Im still fixing some bugs. With turning speed I went with what felt right, but I guess it can use some adjustments. Cheers:)